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-The main idea of the game was to build simple virtual galleries. But it got turned into a full “high level” level editor.

*Basics

-Json File = map file with no content. (only online urls supported) -Zip File = a collection of map files and media

*Level Editing

-Press V to enable fly mode. -Press H to toggle xray modes. -Press Shift to edit the entity. -Sometimes there are obscure but useful short cuts, such as holding X to vertex snap. OR pressing F to align with view.

*Tools

-When you open the wheel menu in the game, each thing will have: a main description + helpful hints.

*Wiring Tool

-The wiring tool can make simple events happen in your map. -Note: This only supports very simple story-related scripted events, dont expect to do complex logic with this.

*Tips

-Keep multiple backups of your projects -Keep your maps simple, try seperating scenerios/scenes into multiple maps to make management easier.

*Safety

-general internet safety applies -Never click on any files that arent a: png, jpg, gif, webm, mkv, mp4, mp3, wav, ogg -If you feel unsure about a map someone has shared, feel free to take a look at its files or run them through a file checker.